Tuesday, September 30, 2008

Succumbing to Immediacy

News this past few wks has been nothing short of remarkable, and with each passing day it has seemed that our political theater couldn't possibly get any more dramatic. And yet as the crisis we're in has unfolded, each episode peeling back yet another layer of this bad onion, we have borne witness with watering eyeballs glazed and stuck to the screens over which headlines flash and burn.

This crisis has indeed been televised, and by yesterday the stock market was again a live tracking poll on the political mayhem and congressional theatrics playing out up on the Hill. And the hill was heaping up a Dow of Pooh. Mudslinging by members of both parties has produced Paulson's worst nightmare -- an economic crisis become a political crisis. The walls are now sh*tstained by the cranked-up blades of the proverbial fan. Perhaps they should have held the debate in Vegas. They say what happens there stays there.

Mudslinging may be nothing new to the political process, but in this day and age it comes faster and harder, and from more directions, than ever before. And the sheer volume and velocity of it all threatens to bury us in a deluge of undifferentiated slag. We may have more news, from more sources than ever before, but when it all arrives at once thought and reflection and critical distance collapse under the sheer weight of immediacy. It's as if we're suffocating in the vacuum of our own echo chamber, trapped in a relentless Now, able to talk but always against the mind-numbing cacophony and din of endless sound bites.

Perhaps this is simply how it goes in a panic. But we need considered action, and lately our actors have succumbed to reaction, adrift in the immediacy of it all.

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Monday, September 29, 2008

OF Lifestreaming and Feeds: Who's Talking?


Feeling overfed lately? Sidle up to the trough, there's company here. Yes, subscribing to feed-based applications can be like drinking from a firehose, especially during times like these. When the daily news is itself the topic of presidential campaigns, late-night talk show hosts, politicians (relevant or not, incoming or outgoing), and the news media in general, being on a site like Friendfeed is a bit like Hussein Bolt gesturing for the Jumbotron at the Beijing Olympics.

The echo chamber is also a hall of mirrors.

All social media play some part in mirroring us, reflecting us, whether to ourselves or in front of others. And this doesn't make every social media user a narcissist. It simply admits to the shiny and reflective surface of the social media screen — and to the facts that we like to see ourselves reflected in this screen, and like to be seen by others. It's a particular kind of vanity, of self-image and self-promotion.

I've written about self-image and profile-based social networking, but haven't really applied it to lifestreaming. Of course lifestreaming apps like Twitter also mirror us back to ourselves -- indeed, it would be strange if we didn't see our own tweets alongside others. The production of a self-image online is essential to how lifestreaming works, and why. But oddly enough, original activity feeds weren't posted by users at all.

Facebook can be given credit for having popularized the feed: activity, news, status. Activity and news most of all (Yahoo and Friendster each had shout outs, as did many social networks have a mood option (even blogs have had mood options for inclusion with posting). But Facebook was feeding us system messages (still does). It's Facebook's inspired way of making the site seem more active than it is. Everything a user does is captured, recorded, and considered for re-telling. So in Facebook's case, it often is not the user doing the talking, but the system doing the talking: Facebook was the chamber, and Facebook was the echo.

It is easy to bundle applications together because they use the same forms, or contents. All feeds are not the same, and all lifestreaming services are not the same. Their use of activity streams, status updates, commenting, and variations on posting, etc., suggest common design and architecture in many cases, yes, but these commonalities may conceal substantial differences. A system message that reports on my activity, as in Facebook, doesn't appear to me as something I've said and I won't relate to it as if it were speech. Nor is it addressed to anyone in particular, either. But as it's produced by the system, it may have meta data, and embedded media types, that are better structured than what I may have used in writing/tweeting.

The matter of who's talking might read like a matter of small print and footnotes, but consider the fact that in lifestreaming apps all content is posted by users, and all content is intended by users. In lifestreaming apps users can talk by writing, recording, sharing, and so on -- the applications increase our ways of talking. But in all cases they are still about talk. Facebook, by contrast, is about the aggregating content around an audience (call it graph or network). User activity is documented in feeds -- it's not conversational but is informational (informative).

On a site like Facebook, as commanding a lead it has in the market, members need not be encouraged to lifestream. Facebook provides social utility even to low-participation users. It offers a broad number of application types as well as pages, groups, and of course profile-centric activity. But lifestreaming services, on the other hand, do have to encourage participation. Talk needs to be sustained, as well as user attention. Hence Friendfeed's integrated commenting, and close attention to supporting commenting.

Friendfeed are on opposing ends of the spectrum of talk tools-- Friendfeed at the conversational end of talk, Facebook at the profile end of talk. However, Friendfeed could build up profiles around conversation and talk. Being page-based, though, Friendfeed can do what Twitter likely won't: build up social navigation and content organization around page-based social media conventions. Friendfeed can build up social practices that sequentially extend value to those users who prefer lifestreaming to profile-based networking.




Follow me on Friendfeed

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Swurl: lifestreaming and timelining



Like many of you, I simply can't keep up with the river of lifestreaming applications hitting public beta this year. Many seem to simply do the same thing, more or less, with a bit more of this or a bit more of that to differentiate each from its competitors. But social apps are bound, perhaps more even than "conventional" software, to conform to best practices. Why? Because they are social applications. Social applications succeed only if they can extend the individual user experience out into new and interesting social experiences.

And they do have to be interesting -- for social applications, again more than conventional software, must be interesting. More often than not they are interesting because they are used as tools for talk. Talking with, to, at, amongst, in front of, behind, and to the side of. Talking with friends tends to be interesting to those involved simply because it is among friends. But where the face to face dimensions of social interaction are also rewarding for the obvious reasons, social applications must deliver a working substitute. There is no real "spending time together" online.

Even chatrooms, which are as much a precursor of lifestreaming as anything else online, can only approximate this sense of togetherness. I recall early days in IRC chatrooms where that sense of being there or of being in it was as much due to the suspense and waiting (for somebody to type out their response) as it was due to the "room" itself. One might even argue that this pressure of time grows in the user the slower the technology is to record and transmit time. The longer the latency, the greater the waiting, and thus the greater the anticipation, suspense, and urgency! (Is it not said that suspense in film is simply the time that it takes for something to happen?).

Swurl.com is interesting because it has a visual timeline of the lifestream (pictured above). In calendar format, and well-designed, the timeline looks good and is an attractive visual representation. It's low on conversational content and talk, but it captures the past of a user's activity in a compelling presentation. Plurk.com also has a timeline, but one that is used to steer interaction (and which looks more like a horizontal river display). Not only does Swurl's calendar provide thumbnails of pictures and shortcuts to posts, it expands to accommodate periods of heavy activity. All days do not look alike. I like that.

This variation is important in lifestreaming apps. In contrast to the profile-based site or service, the stream stands in for the profile. The person's talk stands in for profile elements. These choices make sense, because the call to action in a lifestreaming service is talk. It's not browsing, searching, or navigating. At least not quite yet (I believe we're ready for more order and structure). Really, each message/post/tweet in a lifestreaming app is its own call to (inter)action, which is also why most users are in it "now" or never.

Which makes Swurl's representation of past user activity interesting to me. Most lifestreaming have stayed away from the archive of past activity (what's the pleasure in paging backwards through a user's posts?). But there's a lot of value in past activity, and visual coverage of the past can take many forms (think Edward Tufte). We've seen none of them yet (Chirpscreen's slideshows come to mind, though it would be nice to see them become actionable) but I'm certain that we will.

If twitter is the power curve of lifestreaming, then apps like swurl might show us some of the value in the long tail -- the long tail being the past. To picture this, take the standard long tail graph and turn it sideways. The Present is the curve, the Past is the tail.

Mining the tail of time is mining in depth rather than mining across connections. Mining the connections of past time, for lifestreaming apps, might mean drawing connections across the past times (pastimes, experiences, too) of a site's users. Currently, Swurl engages conversations around a user and his or her posts. But we could imagine indexing user streams for the purpose of making connections and extracting content. After all, a user's post posts, talk, uploads, etc are used by many applications to predict or anticipate choices and preferences.

I'm excited to see what Swurl, with minimal complexity, has done to wrap a bit more around lifestreaming than we get out of tools like twitter. Twitter will remain for me my primary talk tool, as it has and will continue to have the best audience awareness. But if you wanted to imagine social networking, and profile-based social networking around lifestreaming instead of profile pages, Swurl would be a good place to start.

Join me on Swurl!


Related reading:
Readwriteweb on Swurl
Techcrunch on Swurl

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Lifestreaming apps and designing time and flow

Twitter's success over the past year has given birth to a new category of social media applications. Lifestreaming apps, known also as flow applications, permit users to publish a steady stream of online activity. Readwriteweb.com has a primer and later published a roundup of 35 lifestreaming apps, some of which are already defunct. Where these apps aggregate comments, friends, content topics, and media types, they can also be categorized as aggregators of distributed conversation (see the Techcrunch article on Friendfeed for more.)

Lifestreaming applications pose an interesting challenge to designers. From the perspective of social interaction design, site organization, navigation, publishing rules, and content organization shape the user experience, and thus the social practices that emerge around lifestreaming. Twitter has set a convention based roughly on a hybrid of email inbox and chat: tweets flow from newest to oldest. Third party twitter apps hew to the convention for the most part, eschewing additional navigation or structure for the simplicity of the stream. Broadly speaking, lifestreaming applications serve as a news wire service or news scroller of personally-relevant announcements and messages. The content sourced for publication is selected by the user.

I suspect, however, that we're only at the beginning of the design cycle of these applications. Now that we have established the utility of a twitter (or friendfeed, facebook status, activity, or news feed) as both social and personal utility, focused around talk and speech rather than writing and publishing (e.g. blogs), we might anticipate diversity. This, I suspect, will come as it normally does in variations of the apps themselves, and in their application to social practices. We have spent much of this year on the tools, technologies, and companies providing lifestreaming applications but relatively little time exploring their user and social experiences.

Consider the user experience of time-based talk vs page-based talk. If most of the social web is organized around the publishing/print/web page model, which subordinates chronology to topicality, then lifestreaming tools do the opposite. They subordinate topicality (search, browse, drill down, categorization, relatedness by tags, taxonomy, etc etc) to the flow. Flow privileges the present, not the past, and not the enduring. Flow apps put the user in the flow (assuming that s/he is paying them attention), aggregating the multiple times/presents of one's friends into a common stream. They give the illusion of togetherness, as does any aggregation of content online, but in the now, in time, rather than in place, such as on a page/site. In fact this illusion works greatly to Twitter's benefit -- this sense that while each of us sees a unique timeline, we feel that we're on the same page (!). Most of us do not use Twitter for search, browse, or navigating content, but for a sense (foreground when we use it; or background when it's on standby) that we're "there." "Being there" is a matter of being in time.

If aggregating timelines is the design challenge addressed by lifestreaming apps, the current basket of sites and services leaves much room for innovation. By which I don't mean improvement. Social web design is iterative, to be sure. Not only are we all in beta, but each release of functionality or design updates engenders new user experiences. And as new user experiences accumulate and coalesce, new social practices take shape. The UI of social media is the social interface. Page-based social sites have been developing for years; lifestreaming apps are by contrast relatively new.

The techniques we use in designing page-based services haven't yet found their way to time-based apps. Scale, rank, featured, comparison, grouping and categorization, tagging, and more. More significantly, the value in time-based apps ought to be content over time. So, in this case, talk over time. Imagine twitter snapshots, timelines, and histories. Time-based apps will have rhythm and pacing where page-based apps don't. Time-based apps have moments, episodes, periods (of time).

News, for example, has its message content and then its urgency. The significance of news is as much a matter of its arrival as it is what is said. News is one of those strange kinds of message whose importance is announced on its envelope (Urgent!). Given that twitter now serves as a newswire, and is used so often for news (and not "What are you doing", which is rarely newsworthy), we could imagine interface solutions that explore the temporal dimensions of talk and speech over the content dimensions (which have been mined by search, browse, and other page-based navigation conventions).

To get more specific, and to explore these thoughts further, I will address these ideas further by looking at several lifestreaming apps in the days ahead.

Related reading
Stowe Boyd on Lifestreaming
Brian Solis on Lifestreaming
Mashable on Lifestreaming

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Future of social web: system and practices

Jeremiah Owyang has posted his thoughts on what may come in the long-term for the social web, beginning with the increasing relevance of activities like friending: Why 'Friending' Will Be Obsolete. He writes that as the system learns about our behaviors, preferences, and relationships that it will be able to automate and supply information we normally have to declare explicitly today. I couldn't agree more.

Jeremiah summarizes his model like this:

"The System: The system is the combination of all websites combined, it's a massive data base of content, clicks, search terms, time on site, shared posts, wall posts, links, and tweets.

Teaching the System: Humans are constantly speaking in machine language, from use of hashtags in twitter, or boolean searches in Google, or even from the act of friending folks in your social network. All of these behaviors are humans teaching the system how to understand us, so it can better serve us.

The Intelligent Web: Software that is able to collect and make sense of all the data in the system and is able to deliver meaningful content back to people in context -- often without us saying or gesturing that we need it."


The web was built on links between documents -- objects -- and since it's inception has grown to accommodate not only many different object or media types, but their relevance, popularity, and other measures of use also. In fact links on the social web need not always point to the same thing. Social navigation in the form of a top-ten, for example, points to not only a changing set of top ten items, but updates itself as it is used, thus reflecting social use.

Behind Jeremiah's vision of the future is the system's interest in capturing and recontextualizing its own use. If the static web was merely a network of static connections, the social web is a dynamic network of changing connections. If we assume that social use will remain a priority for web builders and designers, applications and their businesses, then the relevance of information provided by the web will likely be qualified along two axes: the personal and the social, or the particular and the general. The next generation web, in systems speak, is a second-order observer system. Meta data supplies a second order observation of its own use: the web knows not only what it publishes but also how users interact with it.

Because the system is open, is dynamic, and is always in use, the new system is not a static collection but a dynamic and changing set of connections -- connections whose relevance to an individual user and to the audience in general change over time. The next generation system has time. The first generation system did not.

I see, or would like to imagine, a system whose links are no longer document links but are instead "views." Each view (link) of information might then take into account meta data along our two axes: one user-centric, the other social-centric. A user centric view would be informed by my past history and tacit (learned) and explicit (declared) preferences. My tastes and interests, in other words. The social-centric view would be informed by social usage, social ratings and votes, interests, trends, and so on. I might use sliders to set the view I want on a social site -- stuff for me or stuff socially organized.

There is another development coming for the next generation system, and that is the temporal organization of system (vs spatial organization). The topic comes up in discussions on lifesreaming and flow apps (which I'll discuss soon), and often takes the form of talk-based apps vs page-based apps. Twitter, for example, is not page based: it lacks navigation, topical organization, topical layout, and so on, choosing instead the temporal organization of content used by time-based apps like IM, chat, and email. As more of these apps innovate, become more visual, and go mobile, time-based interaction tools will mature. We'll have two modes of interacting with the system: from within the river of flow or from its shores: watching as it streams past.

Innovation of late may have produced many look-alikes. But it's when things begin to look alike that exploration begins anew at the margins.

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Thursday, September 25, 2008

Social media: Social Approximity?



We have moved beyond "generation gap" differences in technology use and moved into the "experiential gap" in terms of use and understanding. Your experience with an application such as Twitter provides an understanding that cannot be communicated by reading about it or even being told about it.

Tom Foremski recently penned on twitter in which he notes the growing experiential gap that separates those who use new social media tools from those who don't. Those who use, get it, and those who don't, don't. Well, not surprisingly, this digitally dividing line is also the void that old media needs to bridge, if it, like its users, are to join the ranks of the initiated. The adoption curve sweeps like the arc of a #suspension bridge (!) plotting the line of escape from the old and tired traditional media landscape to the bright and shiny shores of the new.

As Marshall McLuhan (pictured above) insightfully observed:

"The "content" of any medium is always another medium. The content of writing is speech, just as the written word is the content of print, and print is the content of the telegraph."

Now that bit about the telegraph may be a bit out of dot dot dash date, so simply substitute in "social media" for telegraph and you're back in the present tense. Social media are a recontextualization of old print forms and contents within a new distribution and communication framework (social web). It's not surprising that so many of our social practices (tools and uses) echo, if not amplify, their old media (broadcast) forebears: celebrity, self-promotion, news, anchoring, commentary, top tens, ratings, rankings, and polls (diggs, votes).

Speaking of telegraph, there was also recently a fine piece penned as well as printed by the New York Times on the ambient proximity of new conversation tools like twitter. I prefer talk tools to "micro blogs" because I think the connection is stronger between the acts (talking) than the form (writing). Blogs had sought to be conversational, yes, but clearly twitter is more a talkie than it is a bloggie. (I'll skip the temptation to riff on silent films, inter-titling, and the arrival of the talkies, but the possibilities for extracting something out of "old content and new media" there are rife.)

This Times article artfully testified to the experiential gap, too, describing twitter with the pleasantly fuzzy phrase "ambient intimacy." The intimacy possible over social media is at best approximate, and the proximity at best ambient. Social media can only approximate the relationships and interactions of the real. And in spite of the close contact many of us now have on a daily basis with hundreds of friends and followers, there's an experiential gap between "being there" and simply "there."

French sociologist Jean Baudrillard mischievously likened contemporary media to the peripheral image of thought footnoted at the base of any sideview mirror: "Caution: Objects in mirror may be closer than they appear." Mass media, he believed, distort the real to such a degree that he warned of a new "hyper-reality." Not only do they distort the appearance of reality, but the ambiguity suggested by "may be closer" hinted that media are also destabilizing.

To reverse McLuhan's operational logic, we can deduce that in New Media objects may be more distant than they appear -- which might describe the proximity manufactured across myriad connective webs and online social spaces. In fact, I like to liken social media some times to "social systems in failure mode." Time is discontinuous, communication fails to communicate, relationships are unrelated, attention is unattentive, attraction is distracted, audiences are disaggregated, and so on.

But it is early days still for social media, and were we to look back to the first years of TV, we'd find naught but radio shows revisualized. The migration path from old to new media is yet writing its narrative, and that arc has many more dots to connect before its line can be fully traced. If we overuse (and do we?) mass media forms and contents in how we build and use social media today, is that so surprising? What will come next can arrive only when we have stepped up to it.

Only as cultural and social practices online mature to the point that we can see what we might build next can we stitch a tighter weave, and by warp and woof, wend our way towards a tighter experiential gap.

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Let's talk about social media marketing

To extend my thoughts on people vs content further, let's consider the opportunities for those in marketing, PR, and advertising who hope yet to realize value by engaging social media. In spite of their differences, one thing these industries have in common is a taste for volume. Their taste for success is a taste for more, and their appetites sated best by high calorie helpings of servings that perform.

That said, we all know that high volume advertising across social media are just *this* far off the bottom of the feed trough. Just ask Scott Rafer of Lookery (here's Allen Stern's interview with him, dated but relevant). CPMs are notoriously low on social media because users are disinclined to pay attention to ads whilst they're busy with friends. But sites like MySpace and Facebook serve up a huge number of pages, and are the equivalent of the outdoor advertising marketplace online.

Richer, more embedded, better targeted (by means of micro-targeting to the user, social graph targeting to the group, or social context targeting to audiences of followers) marketing is a better indicator of the future of online marketing. But as anyone in this space knows, ROI is not yet measurable, as is performance. In order for one-to-one or relationship marketing to make their comeback in the guise of social media marketing, industry and application standards will need to show success. And those successes will need to be evangelized by the social media community as case studies and best practices. The phase of application and service innovation is maturing, and is ready for adoption by those who can see a path to engagement.

And now back to my point on people vs content. It strikes me that there's a fork in the path to adoption, one that possibly reflects a choice between people or content.

On the People side are those of us heralding the cause of influencers and influencer metrics, supported by social media practices like following and friending. Industry speak on the social graph, on conversation, on feeds, lifestreaming, flow apps, and so on all suggest that marketers should get in with the people doing the talking, by means of course of the talk tools we all use (twitter, friendfeed, etc).

And on the Content side are those of us who champion the visibility and relevance of social media news, supported by social media practices like content rating, digging, aggregation, blogging, posting and commenting. Industry speak on the value add of socializing the web, of user generated content, of conversation around published and wired stories, videos, images, and more all suggest that marketers get in front of the context in which social media content is produced and consumed.

These are possibly just two sides of the same coin. Marketers can approach influencers and through them obtain exposure to more relevant audiences, and by means of more valued and trusted sources. Or marketers can buy exposure in the sites, on the pages, and possibly in the feeds that get the most traction, thereby and presumably reaching those most influential and attentive.

I've seen more discussion around influencers and the need for a measure of social impact than I have around their content. This could be that content is covered by web analytics and page rank, search, etc already. Or it could be that social content still awaits robust and reliable sentiment and semantic tools (yes, there are some but social talk is notoriously lacking in the context and meta data that content analysis needs for accuracy).

So I don't know if the distinction I'm making is material in the end. Current marketing and advertising practices continue to emphasize exposure: messages are placed alongside audiences and their activity. But merely being contiguous to the social isn't good enough. One wants to be in and of the social. So perhaps the industry still needs its paradigm shift. From being in front of the audience to being in the audience, and from being associated with the consumer to talking with the consumer, attentive both to who she is and what she says.


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Aggregators and Sources: People or Content?

I don't know if this bespeaks a major trend, but I've noticed that of the slew of news and friend aggregators, services seem built on a choice between aggregation of content around people (as sources) or aggregation of people around content (as sources). 

The distinction between contributors and contributions is at the core of social media in general. Design limitations, including allocation of screen real estate, navigation schemes, actions and features/functions, and the resulting social content and practices these limitations produce, would seem to suggest that any aggregation tool will stake a preference on either the person or his/her content.

I don't know if this suggests that there's a corresponding division among user preferences and interests: to prefer people over content, or content over people. As users, do we fall into two camps? Are there two types of social media users -- those drawn to the social face and those drawn to the media face? Those who relate to people first, and those who relate to content first? Those who pay attention to the person, and whose trust and interest aligns with personality, relationship, authority, etc? Versus those whose interests connect with content, statements, news, and talk -- over and above the people posting and doing the talking?

But between friendfeed, digg, stumbleupon, socialmedian, twitter, facebook, and scores of others now in the business of assembling audiences around social content, it does seem that some are more conversational (twitter and feed aggregators like FF) and some more topical (digg, socialmedian, the new strands). 

Perhaps, indeed, some of us are more attentive (in general) to who's talking, and some to what's being said.

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