Tuesday, April 27, 2010

Social context, Facebook Likes, activity and action streams

This post began as a comment on the following post by Adina Levin, but quickly became too long, so I am posting it here instead. Read Adina's post on social context first (excerpted here).

Where is social context?
In yesterday's post on the problem with Facebook Like, I wrote that Facebook is trying to be the sole provider of social context. This got me thinking about the various places that social context may be represented in a networked system:
  1. in the object or message (which ActivityStreams helps enable)
  2. in the context where it is created
  3. in the contexts where it is seen and used
  4. in each node of the social graph
  5. in sets of social graph elements
  6. in decentralized elements of the social graph (e.g. aggregated/syndicated profile elements)
  7. shared understanding in participants minds
  8. unshared understandings in participants minds
Facebook's model is seeking consolidation in two places. By replacing a metadata-rich, standardized, ActivityStream based representation of the message with a proprietary API call, Facebook is foreclosing opportunities for the adding of context in creation and in viewing and utilization (items 1-3 in the list).


By acting as the sole provider of social graph and profile services, Facebook is seeking to own those aspects of context (item 4, 5, and 6 in the list). Is Facebook doing anything to enable the exchange of subsets? (item 5 in the list)

________________

What is context? Is it a matter of where or what or something else?
Interesting post — it raises for me the question: What is context? or perhaps, what is the value of context. I am guessing that context means original context, but that begs the question: What's the value of preserving original context? And in the question of context is the presupposition that shared context is valuable (shared context or shared understanding) — but that is a normative claim and the post also argues for diversity and difference.

Several kinds of original context then spring to mind: context tied to to original intent; context tied to original audience addressed; context tied to object references; context tied to linguistic references; context tied to original activity or practice; and context tied to social or public in which the content is produced.

Any one of these may arguably supply context, if context is meant to include:
  • what does the author/contributor mean (to be doing, saying?)
  • what does the content mean to communicate (internal references, external references)
  • what is the content's social status (what social or audience does it tacitly address, and what contribution does it make to what practice within that context)
  • what routine practice does the content refer to or belong to, that might help in understanding its meaning
  • how might one respond (convention, activity, situation, and other kinds of interpretive context external to the content)
  • who is involved (audience context so important today because intended audiences are always involved or presupposed)
  • there are certainly others

On the loss of context
As I'm not a huge fan of the value of content of original production, being rather more interested in creation, production, interpretation (re-contextualization), I don't mind loss of context as I believe:
  • that there's no particular normative privilege involved in original intent — the contribution was made online and w some understanding of what this results in!
  • there's no normative claim in consensus or agreement, or in other words, the original context doesn't preserve truth or rightness of interpretation; the contribution is made online and thus w an expectation of multiple uses and interpretations
  • neither the intentions of the contributor nor the interpretations of the reader supply "truth" — the online world is a communication space in which contest and commentary are assumed — and therefore context as a supplier of original meanings vs context as a referential system that informs interpretive schema are each valid forms of context

Which leads me to believe that context needs further critical reflection. What about context is so important?

An alternative to context: frames, and communication and action
Systems theory provides one way around this — communication. A difference is a difference that makes a difference. The question, then, for social interaction design, would be: what action is possible, what communication can be made more probable?

I would then (no surprise here) nominate different types of action, activity, and social practices as contextual frames of reference, from local and onscreen user interface selections and actions on up to routinized social practices meaningful only over time and within the shared practice of a number of actors. Both action and communication can be pretty clearly articulated, and neither requires a regression to original context, be that of intent, reference, linguistic claims, or what have you.

I know that this contradicts some of the common assumptions made in system design about context. But I don't think we developed these paradigms with social action in mind — I think they were conceived to facilitate effective and efficient user interaction with systems of information (applications). Thus the very notion that original context ought to be preserved is a problematic one — it assumes that meanings ought not go astray of originally intended activity.

We assume, often, that this original context belongs to the object — that, too, is problematic, for much of what is going on is not object centric but is embedded in ongoing communication and social practices (actions).

An example: games and rules
Game rules, for example, better supply context to action and interpretation than do objects — and as Wittgenstein showed long ago, such rules are tacit. Frames can refer to other frames — a move may be understood within its application context or by means of its reference to another frame of activity — in this case, the game.

In social gaming, the game itself may be understood by participants as a social pastime in which several members are contesting supremacy, and this in turn may be a social interaction whose consequences are known only to a small group of individuals in which long-standing social contest for status is re-enacted repeatedly by gaming (game within the game).

Thus the entire question of context may be reframed in terms of action and communication, each of which can involve application-specific meanings on up to social and cultural references. Context might then be better understood within the practices that reframe and recontextualize online contributions, thus permitting ongoing action and communication. Social theory doesn't have a special place for original context, for action supplies its own context.

Practical reflections: activity streams, action streams
Finally, and to get practical for a moment, some thoughts on the matter of activitystrea.ms and Facebook's monopoly of distributed social web activities are warranted. Activity streams supports a broader range of activities than does the anti-social Like. The Like is a one-size-fits-all solution to Facebook's need to venture into social search and socially-contextual advertising and marketing.

Likes eliminate differences of kind and of degree: liking is simple affirmation and association with an item at a minimum, passionate and loyal commitment and dedication at a maximum. But the Like itself neither captures nor represents the degree. And Liking fails to capture nature or kind: does a person Like because s/he identifies with the item, brand, cause, person, etc; own or want to possess it; feel social affinity with the scene or culture it is associated with; mean to gesture or signal activity or engagement (in a game, an offline practice, etc); or what have you.

Activity stream meta data would permit a greater number of updates and qualify them by attributes that supploy more context around the update — which in turn would enable richer and more differentiated interpretations and responses. But these updates, too, are unilateral and monological. Social web updates are a monological system of self-referential declarations. Updates are posted into the open and held open because there is no action possible on them that transforms the update into a move of some kind — a social action.

A transactional system would offer coupling of action updates and closure of activities in which the simple yes/no response essential to social action and communication would be represented within stream updates. A dialogical system would not only solve some of these context problems (not just the where but the what of social context) but would facilitate forms of social networking around messages themselves: distributed or federated, dis- and re-aggregated.

Activity and action streams might not solve the audience context problem, but would permit greater linguistic differentiation of statement types and corresponding responses (invites: accept/decline; offer: accept/decline; news: like/share; purchase: buy/do not buy; and so on). Language itself supplies context, in its grammar and in its role within communication practices.

The fact that so much social web content is treated as information, not as communication, is re-inforced by the loss of context. But could be addressed if we were to standardize the handling of linguistic types and enable reciprocation — or response. The fact that present-day streams now dominate social web activity just seems to beg for this solution of transactionality around coupled messages.

Labels: , ,

Friday, February 19, 2010

The state of realtime culture, and the future inter-subjective web

It has been a busy week for realtime social media enthusiasts. Google's launch of Buzz has given us something to try out and to talk about, and this has been the biggest test of a new online messaging platform in quite a while. After digging into details for the past few days, I feel it worthwhile to drift up momentarily for a high-altitude flyover.

The way I see it, that is in the online world according to Chan, social media are currently undergoing a radical if not inevitable transformation. We have come off the page, out of the network, and with that struck forth from territorial identity for nomadic travels and connections. We identify less now by where we are from and more by who we connect to. We maintain this identity less by identity through place and more by identity through sociality.

I'm speaking not just metaphorically, but directly to this realtime culture in which we now spend so much of our time, and to which we commit so much of our attention.

The siloed world of mass media, with its disconnected channels, its fixed real estates, and branded identities, is receding from relevance and by virtue of acceding ground to global nomadism, losing its claim to authority. A new mode of production is in place -- one based not on manufactured goods, not on information, but on communication. And social media are its mode of production.

Social media may now be approaching the point of coming off the page entirely, reaching a condensation point (system threshold) at which stage communication may connect to and permit interaction by means of mediated talk anywhere through and on any screen or device.

Our relation to activity in the online social world is shifting from space to time. Attention should always have been measured in terms of time. We do not occupy space in the online world -- we relate, in time and for stretches of time, to content and people.

Time is now multiply threaded, it is more often discontinuous than continuous, knitted and connected together out of intersections and connections that weave a social fabric more closely resembling the smooth and non-hierarchical architecture of felt, than the old, striated and linear designs of pre-patterned weave.

Time discontinuous is constituted on interruptions and distractions, our own individual focus of attention being the only synthesizing continuity possible. Separate times and timelines for each of us, in a world that is incapable of mediating truly shared time. A social world of adjacency and contiguity but lacking the higher and moving power of togetherness. We are next to, but not with, each other. And are our increasingly our own movers.

As we use media to stretch our relationships with people and interests across time and space, a bifurcation emerges between our own inner experience of now -- attention, focused -- and the online world's capture and persistence of now-for-anytime. We are here now, online, but leave behind a wake of meaning that once digitized is durable without decay. The temporality of online is of connectedness, not continuity, for findability and visibility are the constraints on the "value" of the flotsam and jetsam that drifts in the flow of a realtime streaming world.

The activity streams in which we now live flows unceasingly, a river of news and information, rippling and eddying when currents are sustained for their currency. Trendlines on the surface of flow. The old world of territory, with its stocks of knowledge, its piles of treasure, was a world of allotment. The new world of flow, with its moving trends, its exchange dynamics, is a world of apportionment. The old media capital value of stocks and piles now washing downstream in a flow that values currency.

Currency flows, values dynamically representing present and changing interest and value, an attention economy made productive by means -- you guessed it -- of communication, threaten to displace old media capital investments. Social capital, valued not for its number, its pile size, but for its currency when put in play, and deeply contingent not on audience size but on its distribution by audience engagement and participation, is the currency of currency -- the realtime flow.

A flow that we view not standing on its shores, but while drifting within it. For our perspective and lens on the flow is ours and ours alone -- threaded as it were on our own, unique, and personal line of time. We live in our own streamtimes, even as we seek to connect.

This is a world not of information value, but of communication value. An open state of talk in which every statement and reference supplies connectedness to the timeless world of online. A world not of information but of meaning, not of static content but dynamic and relational action. Not of know-ledge but of know-who and know-how. Social, not archival.

We are perched now at the threshold of another shift of paradigm. A world of interconnected streams, of intersections in flow and of dramatic escalations in amplitudes, of constructively-interfering ripples and waves, as well as chaos, turbulence, and noise. Meaning in the social cannot thrive on communication alone. It is only with social action and activity, that is, by means of relational connectedness, that it is cemented and validated socially.

This paradigm, of action streams perhaps, requires coupling, reciprocity, mutuality, for the proper binding that glues social connections. Talk not just spoken but heard and listened to. Talk not echoed but replied to. Talk that is not just the murmur of a babbling brook, the language of being, but the doing of becoming: communication that is action.

Streams, intersecting and cross-referential, permitting not just identities but socialities. A social media age in which communication is action, in which messages perform, and in which information is relation.

This is how I see it today. Social networking is rapidly becoming communication. Our profiles serve as resources, distributed identities but serving evergreen interests and referenced when the relevance adds value. The universe of social networks is itself becoming connected and in its connectedness, it matters less to the user where identity resources are kept and more how they are protected, secured, and made visible. And as networks become communication, communication becomes increasingly networked.

The next steps then, if possible in a world of un-coupled messaging, would be to enable interaction by messaging. To lift social activities out of their containers and architectures and embed them where possible in streams of social activity. And to architect, around communication, the meta data and state required for a truly inter-subective web.

Labels: ,

Thursday, February 18, 2010

Action streams: a blue sky proposal

Last fall after visiting with the activity streams group I spent a bit of time brainstorming what I'm calling action streams. As I lack the resources to pursue the idea for any meaningful length of time, I'm tossing it into the open here. (6 pp pdf).

The basic idea is for a distributed and decentralized stream schema that would permit posts not only to share activity updates across social networks, but to enable action within and around those posts also. Think twitter with buttons. An invite comes into the twitter stream, and Seesmic renders it with buttons so that you can reply with accept, decline, or maybe.

Posts could of course accommodate many different formats, including commercial and transactional formats. State would have to be captured and shared across posts where they appear, in as realtime as possible. I have no technical insight into the feasibility of this, so I can offer little more here than a breakdown of the idea.

If this were possible, it would make for an interesting evolution in streams overall. No longer would status updates be reports of activity, statements and messages incapable of hooking up to actions. Actions would be possible inline with the post and use simple UI elements as commonly used today. We could actually do stuff with our posts. And get system confirmation of activity at the other end.


Related:
Social and conversational implications of cross-referenced activity streams

Labels: ,